Capability

Logistics & Supply Chain Software

Visibility, routing and fleet systems that lower cost per delivery

Logistics runs on margins measured in minutes and miles. We build the systems that expose where those margins leak - live tracking, route optimisation, warehouse and fleet operations - and connect them to the carriers and ERPs you already depend on.

What it includes
  • Fleet, driver and vehicle management
  • Route optimisation and dispatch planning
  • Real-time shipment tracking and customer notifications
  • Warehouse and inventory management
  • Carrier, ERP and third-party logistics integration
What you get from it
  • Lower fuel and labour cost per delivery through better routing
  • Fewer support calls, because customers can see their delivery
  • Live operational visibility in place of end-of-day reports
  • Fewer stockouts from accurate, current inventory data
Where it applies
  • Fleet management
  • Last-mile delivery
  • Freight visibility
  • Warehouse operations
Stack
ReactReact NativeNode.jsPythonPostGISKafka

Common questions

Have you built logistics software?

Not yet, and we would rather say that plainly. We have not delivered a project for a freight, warehousing or fleet client. What we have delivered is the underlying engineering - real-time systems, integration with systems that were not designed to be integrated with, data pipelines and mobile applications used away from a desk. Judge us on that rather than on a claimed domain record.

Can you integrate with carrier and TMS systems?

Yes, and expect variety. Modern carriers expose reasonable REST APIs; plenty of others still exchange EDI documents or flat files on a schedule, and some offer nothing but a portal. We assess what each partner actually supports before quoting, because a chain with three carriers on three different mechanisms is a different project from one with a single modern API.

Can you handle real-time tracking at scale?

Yes, and the first design question is how real-time it genuinely needs to be. A position update every few seconds per vehicle is a large volume of writes that mostly nobody reads, and the usual answer is to store the raw stream cheaply while serving the interface from an aggregate. Cutting the update frequency where nothing depends on the difference reduces cost more than any optimisation.

What about mobile apps for drivers and warehouse staff?

They have to work offline, because coverage fails in warehouses and on routes, and an app that stalls waiting for a connection gets abandoned within a week. That means local capture with sync on reconnect, conflict handling, and an interface usable with gloves, in poor light and in a hurry. The people using it did not choose it, so friction shows up as bad data rather than complaints.